Now with proper effects!
Real progress soon
Maki from Love Live
I think I’ll activate the art tumblr I made soon, that way I’ll use this one for gamedev and post my animu drawings on the other.
Lost my SAI line settings, final art won’t have these thick lines
tl;dr version: finished the input system so I can move on to other fun things
Done with the new input system, all that’s left is to make the screen where you let the user configure mappings.
I copied Street Fighter 4’s system where they set mappings according to the device’s type, so you can have a different configuration for each kind of device.
I also dropped XInput in favor of DirectInput so now you can use any controller. Trying to make a distinction between XInput devices and DInput devices is a lot more trouble than it’s worth.
Only major downside to not using XInput is no vibration.
Two enemies that will be in the garden area and a sketch of another NPC
Learning DirectInput8 to add support for gamepads that aren’t XBox controllers.
Mostly an excuse to learn the DirectInput API cause I find it interesting.